Physics to the Rescue is a set of guided-inquiry based mini-games. Each games focuses on one physics concept and takes about
half-hour to complete.Our games translate the difficult-to-grasp introductory physics concepts into discrete, solvable game play
challenges. Each game covers a physics stand and guides each learner through an inquiry cycle of experimentation, hypothesis
generation and testing. Physics to the Rescue fills a critical void in the market for software tools by providing a product that increases
students' intrinsic motivation to engage them in learning physics concepts and building scientific reasoning skills.
These games were developed in partnership with Anna Karelina, Occidental College, Los Angeles, California.
Following is a growing list of games that are part of Physics to the Rescue product.

Tommy needs your help to cross a river. He cannot swim and he is afraid of cold water.
He sees the logs moving up and down wonders if he can run across, hopping from log to log.
He needs your help in figuring out how fast he needs to run.

Tommy is trapped in a dungeon. Furthermore, he can only move at a constant speed that you specify. There is an elevator that leaves at a specified time.
Your task is to figure out the speed with which Tommy should move to catch the elevator and get out of the dungeon.

The graph game focuses on interpretation of graphs of motion versus time.

Tommy needs your help to cross the chasm. He can do that by walking across the board but only if he counterbalances the board by placing the
stones at the right positions.

Tommy can survive only he stays on the board and does not fall into the icy cold water. He needs you to balance the board by manipulating the magnitude and position of the electrical charge at the bottom right.