HyperMock Private Beta

HyperMock enables users to author, publish and evaluate VR/AR content without coding.

Join our private beta program

  • Author, Publish, and Evaluate

    HyperMock enables non-programmers to author VR/AR content, publish it to various devices and audiences and collect and visualize experience data. Users can unlock the value of existing CAD and 3D assets by converting them into interactive virtual objects securely stored in the cloud. These virtual objects can enrich training and assessment. Supported across VR and AR devices, HyperMock enables educators and subject matter experts to capture and share knowledge.

    • Author: Drag and drop interactive 3D assets from our repository, add step by step instructions, add highlights and other effects and author dialogue to design conversations.
    • Publish: Author once, experience anywhere. HyperMock content can be experienced on a wide range of VR and AR devices ranging from mobile to high-end AR (Hololens, Magic Leap, etc.) and VR (HTC Vive, Oculus Quest, Rift etc.)
    • Evaluate: Capture rich multimodal datasets from user’s when they experience the content (head and hand motion, point of view video, audio, action streams, etc.) and quickly create visualizations.

Below are some sample simulations created with HyperMock and used at different organizations to address a variety of use cases.

  • VR Enabled Personalized Manufacturing Training

    VLab is a training simulation for material testing labs in engineering. These labs are often conducted using Instron equipment. VLab is an example of how HyperMock can support the creation of equipment focused procedural (hard skills) content and capture data to evaluate learner engagement and efficacy. VLab was pilot tested at Texas A&M University in 2017-18 and has since then been used in three departments with hundreds of universities. VLab has also been adopted at Michigan Technological University and University of California.

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  • Revitalizing Apprenticeships for Small and Medium-Sized Industries

    There is a growing need to better educate students on what career choices are available to them in a more engaging way. For robotics and automation careers, Clemson and SimInsights developed a simulation where students are able to experience a factory populated with various specialists in different potential fields, see them with the equipment and robots they may work with, and ask them questions about the career paths. This simulation was made for a desktop and VR experience. Students are also presented with a series of next steps that they could take to further pursue a career in the desired field. This project was funded by ARM Institute.

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  • Virtual Reality Based Healthcare Facility Mock-up Evaluation Guidelines: Optimizing Return on Investment for Quality and Patient Safety

    Clinician input at blue-print stage of medical facility design is valuable from a human factors standpoint. Traditionally, gathering such input required investment in building physical facility mockups and extensive time from human factors experts to code the participants’ behaviors. Working with Health Quality Council of Alberta (HQCA, Canada) and Alberta Health Services (AHS), SimInsights used HyperMock to develop VR mockups that enabled rapid facility design evaluation and automated behavioral analytics. Key benefits include substantial savings in time and cost. This work has been integrated into updated guidelines released by HQCA.

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If you would like early access to HyperMock software, please join our beta program.

Join our private beta program