SimPhysics - 50 games with 400 levels and growing

Designed by teachers, built by engineers

Welcome to SimPhysics, a collection of 50 games with over 400 levels to help you deeply engage with the physics behind rollercoasters, cannons, cars, cameras, lenses, mirrors, charges, magnets, electricity, free body diagrams, waves, tires, helicopter blades, swings, gravitation, friction, towing and more!

Each game invites the player to tackle new challenges and figure things out. Whether it is helping an eskimo get home or firing cannons to hit targets or playing ice-hockey with electric charges, students will have plenty of opportunities to exercise their creativity, figure out what works and what doesn't and build confidence in their abilities. While the students are engaged in hands-on learning, SimPhysics tracks their interactions and allows teachers to see in real time how the students are progressing.

SimPhysics was created by a team of engineers and physics teachers. Our California based engineering team has spent over a decade building simulations for companies like Boeing, Toyota, GM and Porsche. Our team of teachers has collectively spent many decades in classrooms in Massachusetts, California, New York, New Jersey, Iowa, Texas and Mexico teaching physics to students ranging from elementary school to college level. Enjoy this free app and watch for future updates as we add more insightful games.

  • BENEFITS

    • End to end service spanning design, development and delivery.
    • Deep simulation experience across various problem domains and industries including manufacturing, health and education.
    • Track record of customer success since 2009.

    FEATURES

    • Service oriented architecture.
    • State of the art tools for every platform and project.
    • Leverage proprietary SimInsights platform for development & hosting.
    • Agile development across range of tools, software & hardware platforms.
  • Happy Landings

    Happy Landings

    Understand the variables that make a cheerleading Basket Toss.

  • Wave Motion 1

    Wave Motion 1

    Create different pulses on a rope of the wave motion.

  • Wave Motion 2

    Wave Motion 2

    Use wave motion and superposition to pop bubbles.

  • Induced EMF

    Induced EMF

    Light a bulb by moving magnetic fields.

  • Free Body Diagram 2

    Free Body Diagram 2

    Draw free body diagrams for different scenarios and check if your diagram is correct.

  • Moment of Inertia 2

    Moment of Inertia 2

    Learn how to control the rotational motion of different types of the disks.

  • Circular Orbit

    Circular Orbit

    Fire a cannon to make the cannonball trace a circular orbit around the Earth.

  • Earth-Sun System

    Earth-Sun System

    Figure out the equation that governs the orbit of the Earth around the sun.

  • Equilibrant 1

    Equilibrant 1

    Find the forces that will keep the body in equilibrium.

  • Equilibrant 2

    Equilibrant 2

    Find the forces that will keep the body in equilibrium.

  • Spinning Tire 2

    Spinning Tire 2

    Control the rotational motion of a spinning tire with forces.

  • Spinning Tire 2

    Spinning Tire 2

    Visualize torque as a vector cross product while spinning a tire.

  •   Optics:    Flat Mirror

    Optics: Flat Mirror

    Find out what type of images are produced with a flat mirror.

  • Power and Efficiency

    Power and Efficiency

    A car is stuck in a ditch! Use power to tow the car out.

  • Relative Velocity

    Relative Velocity

    Find out how velocity depends on the observer's frame of reference.

  • Angular Speed

    Angular Speed

    Learn how angular,linear speed & radius are related in roundabout.

  • Center of Mass

    Center of Mass

    Relocate the center of mass to match the target.

  • Electric Field

    Electric Field

    Play ice hockey with charges and learn about electric fields.

  • Acceleration

    Acceleration

    Learn how acceleration affects motion of a moving sled.

  • Displacement

    Displacement

    Understand the concept of vectors with displacement.

  • Coulomb's Law

    Coulomb's Law

    Discover how charged particles interact with one another under Coulomb's Law.

  • Electric Field

    Electric Field

    Observe how different charge particles create different field lines.

  • Friction

    Friction

    Understand the invisible force of friction in this simulation!

  • Dungeon

    Dungeon

    Help Tommy escape the dungeon by understanding speed and time!

  • Hockey

    Hockey

    Try your skills in this virtual ice hockey arena and learn about centripetal force.

  • Cannon

    Cannon

    Control the cannon and observe its projectile motion as it travels in the air.

  • Capacitor

    Capacitor

    Go inside with a camera circuit to see what roles the different circuit elements play.

  • Resistor

    Resistor

    The current in a resistor is just like the water flow in a pipe. Let's see this analogy in action!

  • Oscillations

    Oscillations

    Find out how a swing moves back and forth. Would it work the same way on the moon?

  • Driven Damped Oscillations

    Driven Damped Oscillations

    Apply dynamic forces to drive spring-mass system oscillations.

  • Simple Harmonic Motion 3

    Simple Harmonic Motion 3

    Synchronize a pendulum to a spring-mass system.

  • Spinning Helicopter Blade

    Spinning Helicopter Blade

    Discover the effects of forces applied on a spinning helicopter blade.

  • Velocity-Time Graph 1

    Velocity-Time Graph 1

    Sketch a velocity versus time graph from a given position versus time graph.

  • Velocity-Time Graph 2

    Velocity-Time Graph 2

    Velocity-Time Graph 2

  • Position-Time Graph

    Position-Time Graph

    Sketch a position versus time graph for constant velocity to match a given animation.

  • Velocity-Time Graph 3

    Velocity-Time Graph 3

    Sketch a velocity versus time graph for uniform acceleration to match a given animation.

  • Optics: Concave Mirror

    Optics: Concave Mirror

    Find out what type of images are produced with a concave mirror.

  • Optics: Convex Mirror

    Optics: Convex Mirror

    Find out what type of images are produced with a convex mirror.

  • Optics: Concave Lens

    Optics: Concave Lens

    Find out what type of images are produced with a concave lens.

  • Optics: Convex Lens

    Optics: Convex Lens

    Find out what type of images are produced with a convex lens.

  • Collision

    Collision

    Collisions are commonplace in our world. Discover the numbers at work when cars collide.

  • Newton's Third Law

    Newton's Third Law

    Put Newton's third law to the real test in this simulation of Joey pulling a heavy cart.

  • Free-Body Diagram

    Free-Body Diagram

    Learn how to draw a free-body diagram of forces.

  • Simple Harmonic Motion 1

    Simple Harmonic Motion 1

    Study the oscillation of a spring-mass system.

  • Simple Harmonic Motion 2

    Simple Harmonic Motion 2

    Explore the intimate connection between simple harmonic motion and circular motion.

  • Spinning Tire

    Spinning Tire

    Control the rotational motion of a spinning tire with forces.

  • Spinning Tire 3

    Spinning Tire 3

    Spin a tire to give it angular momentum.

  • Balance Bar

    Balance Bar

    Keep the weights from breaking by balancing them on the beam.

  • Center of Mass

    Center of Mass

    Relocate the center of mass to match the target.

  • Finger Force

    Finger Force

    Get the particles into the goals by controlling them witn your finger.

  • Moment of Inertia 1

    Moment of Inertia 1

    Learn how to control the rotational motion of particles.

  • Moment of Inertia 2

    Moment of Inertia 2

    Learn how to control the rotational motion of different types of disks.