## SimPhysics - 50 games with 400 levels and growing

Designed by teachers, built by engineers

Welcome to SimPhysics, a collection of 50 games with over 400 levels to help you deeply engage with the physics behind rollercoasters, cannons, cars, cameras, lenses, mirrors, charges, magnets, electricity, free body diagrams, waves, tires, helicopter blades, swings, gravitation, friction, towing and more!

Each game invites the player to tackle new challenges and figure things out. Whether it is helping an eskimo get home or firing cannons to hit targets or playing ice-hockey with electric charges, students will have plenty of opportunities to exercise their creativity, figure out what works and what doesn't and build confidence in their abilities. While the students are engaged in hands-on learning, SimPhysics tracks their interactions and allows teachers to see in real time how the students are progressing.

SimPhysics was created by a team of engineers and physics teachers. Our California based engineering team has spent over a decade building simulations for companies like Boeing, Toyota, GM and Porsche. Our team of teachers has collectively spent many decades in classrooms in Massachusetts, California, New York, New Jersey, Iowa, Texas and Mexico teaching physics to students ranging from elementary school to college level. Enjoy this free app and watch for future updates as we add more insightful games.

• ### Wave Motion 1

Create different pulses on a rope of the wave motion.

• ### Wave Motion 2

Use wave motion and superposition to pop bubbles.

• ### Induced EMF

Light a bulb by moving magnetic fields.

• ### Free Body Diagram 2

Draw free body diagrams for different scenarios and check if your diagram is correct.

• ### Moment of Inertia 2

Learn how to control the rotational motion of different types of the disks.

• ### Circular Orbit

Fire a cannon to make the cannonball trace a circular orbit around the Earth.

• ### Earth-Sun System

Figure out the equation that governs the orbit of the Earth around the sun.

• ### Equilibrant 1

Find the forces that will keep the body in equilibrium.

• ### Equilibrant 2

Find the forces that will keep the body in equilibrium.

• ### Spinning Tire 2

Control the rotational motion of a spinning tire with forces.

• ### Spinning Tire 2

Visualize torque as a vector cross product while spinning a tire.

• ### Optics: Flat Mirror

Find out what type of images are produced with a flat mirror.

• ### Power and Efficiency

A car is stuck in a ditch! Use power to tow the car out.

• ### Relative Velocity

Find out how velocity depends on the observer's frame of reference.

• ### Center of Mass

Relocate the center of mass to match the target.

• ### Electric Field

Play ice hockey with charges and learn about electric fields.

• ### Acceleration

Learn how acceleration affects motion of a moving sled.

• ### Displacement

Understand the concept of vectors with displacement.

• ### Coulomb's Law

Discover how charged particles interact with one another under Coulomb's Law.

• ### Electric Field

Observe how different charge particles create different field lines.

• ### Friction

Understand the invisible force of friction in this simulation!

• ### Dungeon

Help Tommy escape the dungeon by understanding speed and time!

• ### Hockey

Try your skills in this virtual ice hockey arena and learn about centripetal force.

• ### Cannon

Control the cannon and observe its projectile motion as it travels in the air.

• ### Capacitor

Go inside with a camera circuit to see what roles the different circuit elements play.

• ### Resistor

The current in a resistor is just like the water flow in a pipe. Let's see this analogy in action!

• ### Oscillations

Find out how a swing moves back and forth. Would it work the same way on the moon?

• ### Driven Damped Oscillations

Apply dynamic forces to drive spring-mass system oscillations.

• ### Simple Harmonic Motion 3

Synchronize a pendulum to a spring-mass system.

Discover the effects of forces applied on a spinning helicopter blade.

• ### Velocity-Time Graph 1

Sketch a velocity versus time graph from a given position versus time graph.

• ### Velocity-Time Graph 2

Velocity-Time Graph 2

• ### Position-Time Graph

Sketch a position versus time graph for constant velocity to match a given animation.

• ### Velocity-Time Graph 3

Sketch a velocity versus time graph for uniform acceleration to match a given animation.

• ### Optics: Concave Mirror

Find out what type of images are produced with a concave mirror.

• ### Optics: Convex Mirror

Find out what type of images are produced with a convex mirror.

• ### Optics: Concave Lens

Find out what type of images are produced with a concave lens.

• ### Optics: Convex Lens

Find out what type of images are produced with a convex lens.

• ### Collision

Collisions are commonplace in our world. Discover the numbers at work when cars collide.

• ### Newton's Third Law

Put Newton's third law to the real test in this simulation of Joey pulling a heavy cart.

• ### Free-Body Diagram

Learn how to draw a free-body diagram of forces.

• ### Simple Harmonic Motion 1

Study the oscillation of a spring-mass system.

• ### Simple Harmonic Motion 2

Explore the intimate connection between simple harmonic motion and circular motion.

• ### Spinning Tire

Control the rotational motion of a spinning tire with forces.

• ### Spinning Tire 3

Spin a tire to give it angular momentum.

• ### Balance Bar

Keep the weights from breaking by balancing them on the beam.

• ### Center of Mass

Relocate the center of mass to match the target.

• ### Finger Force

Get the particles into the goals by controlling them witn your finger.

• ### Moment of Inertia 1

Learn how to control the rotational motion of particles.

• ### Moment of Inertia 2

Learn how to control the rotational motion of different types of disks.