University Professors & Researchers

Enhance Learning and Research with Cutting-Edge Technology

Drive innovation in teaching and research with immersive simulations designed for higher education. HyperSkill empowers university professors to elevate their teaching methods while providing researchers with advanced tools for conducting experiments in virtual environments. Whether you’re delivering lectures, running labs, or exploring behavioral studies, HyperSkill seamlessly integrates into your academic efforts.

Challenges Addressed

University faculty and researchers often face these hurdles:

Attracting Funding and Resources for XR Initiatives

Universities are eager to incorporate cutting-edge technology like XR but often struggle to secure necessary funding.

Limited Awareness of XR Capabilities

Many faculty and staff have not experienced XR, making it hard to imagine its potential in their fields.

Creating Engaging and Effective XR Content

Developing high-quality XR experiences requires specific skills and resources, which can be a barrier for institutions.

Transitioning from Existing XR Platforms

Some institutions are using platforms like VictoryXR/Engage, but they’re exploring options that offer better data analytics, outcome-focused engineering, and affordability.

Our Solutions

HyperSkill provides a robust solution with flexible, cost-effective simulations that enhance both teaching and research outcomes:

Demonstrating Value

HyperSkill’s success in the education and training market can help universities demonstrate the value of XR to leadership, attracting funding.

Showcasing Potential

HyperSkill can offer workshops and demos, allowing faculty to experience XR and see its potential firsthand.

Empowering Content Creation

HyperSkill’s platform, with its pre-built simulations and authoring tools, enables faculty to create XR content without needing extensive technical expertise.

Offering a Cost-Effective Alternative

HyperSkill’s platform, focused on data and outcomes and with a competitive pricing model, can be an attractive alternative to existing XR platforms.

Our faculty have been developing VR and AR content for use in our mechanical engineering courses at Michigan Tech and it has been a pleasure to work with the SimInsights team and their software platform. VR/AR technology has tremendous potential for the future of education and research.

— William Predebon, Professor of Mechanical Engineering, Michigan Technological University

Take your teaching and research to the next level with HyperSkill.

SimGenie
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