Researchers choose HyperSkill for peer-reviewed learning research
Independent academics at top institutions publish peer-reviewed studies using our platform. The literature, not our marketing, is the evidence.
Research collaborations & federal funding
Publications using HyperSkill
Independent research by academic partners, in journals indexed by PubMed, Scopus, and Crossref.
A GPT-4-Powered Virtual Simulated Patient and Communication Training Platform for Medical Students
HyperSkill enabled GPT-4-powered virtual patients, replacing branching-path simulations and streamlining content development.
Object Detection and Text Recognition for Immersive Augmented Reality Training in Laser Powder Bed Fusion
HyperSkill software used to develop AR training for metal additive manufacturing, integrating YOLOv7 object detection and CRAFT text recognition algorithms — validated through human-subjects study.
Enhancing Metal Additive Manufacturing Training with the Advanced Vision Language Model
Training system for the Renishaw AM400 metal printer combining Vision Language Model + Augmented Reality + Digital Twins. Builds on the HyperSkill-powered AR foundation established in the Procedia CS 2024 paper.
Using Virtual Reality Mock-Ups for Evidence-Based Healthcare Facility Design Decisions
HyperSkill VR platform deployed for evidence-based design evaluation in healthcare environments.
Virtual Reality and Its Role in Improving Student Knowledge, Self-Efficacy, and Attitude in the Materials Testing Laboratory
Two-group randomized controlled trial (N=118). HyperSkill-built VR tensile-testing modules produced large effect sizes on conceptual learning (Cohen’s d=0.86) and engagement (d=1.40), with female participants showing the strongest gains. Funded by NSF SBIR Phase 1.
Research backed by federal agencies
NSF SBIR Phase I, II, and IIB research commercialized into HyperSkill — now extended into defense applications under Navy SBIR. DARPA Tools Competition winner. Air Force Research Laboratory work flowed through NextFlex and the ARM Institute.
VR/AR-Enabled Personalized Manufacturing Training
NSF SBIR Phase I, II, and IIB awards (Contract #1927046, Topic NSF 16-599). The research produced no-code VR/AR authoring with AI-powered personalized training, protected by U.S. Patent No. 12,394,327, and was successfully commercialized as HyperSkill — now used by hundreds of thousands of learners across 150+ enterprise (including defense) and education organizations. Dual-use technology delivering high-quality training at low cost.
AI Tools for Adult Learning · Growth Award
$100,000 award for HyperSkill in DARPA’s AI Tools for Adult Learning challenge — selected as sole Growth Award winner from a national field of education technology submissions.
View DARPA announcement →FIATSim: Flexible Immersive Adaptive Training Simulations
Department of the Navy SBIR Phase I contract awarded by Naval Sea Systems Command (Contract N00024-25-C-S138, Topic N251-035). The program explicitly builds on the HyperSkill platform — a direct dual-use commercialization of NSF SBIR Phase II Award #1927046 into defense applications.
PiGames: Game-Based Formative Assessment for Physics
Authoring tools for high-quality formative assessments for classroom testing. Curated assessment library, no-code authoring tools, progress-monitoring dashboard, and teacher implementation support.
View IES contract record →VR Platform for Robotics Technician Competency Assessment
Proof-of-concept and prototype VR platform enabling ARM to assess robotics technician competence levels. Subaward MANTECH-GR-NextFlex-2021-01-0005 under Air Force Research Laboratory Cooperative Agreement FA8650-20-2-5506, flowed through NextFlex.
Conference talks, keynotes & panels
Selected venues filtered by recency and topical relevance.
Build research-backed immersive training
Interested in piloting HyperSkill, co-authoring an efficacy study, or licensing the platform for your research? Let’s talk.