- Augmented Reality
- Multiplayer
- Collaborative Design Reviews
- Design Verification in XR
- Visualization of 3D models




- We learned via Stevens Institutes of Technology’s news post¹ that Nicolas Ipeker ’22 and his senior design team found AR beneficial in the standing electric scooter design process. According to this news post, Ipeker realized an opportunity to reduce costs and development time by using AR and was quoted as saying, “The team was able to better visualize the scale of the model and adjust the seat, wheel, and handlebar locations without any fabrication.”
- In the Stevens Institute of Technology’s news post¹ Dr Gebre was quoted as saying, “Especially with 3D printing, we can see digitally what the designs would look like in real-world environments. This is useful for verifying the designs before we use expensive materials to 3D print parts. There are typically a lot of [physical] iterations when 3D printing new designs, so we’re hoping that, by using these types of technologies, that we can cut down on the number of iterations required to produce a prototype”.
- “Headsets and Holograms: Extended Reality Tech Enhances Learning”, 24 Feb 2022
https://www.stevens.edu/news/headsets-and-holograms-extended-reality-tech-enhances-learning - Faculty Extended Reality (XR) Showcase April 21, 2022 Dr. Paola DiMarzio, Department of Chemistry and Chemical Biology; Dr. Biruk Gebre, Department of Mechanical Engineering; Valerie Dumova, Division of Information Technology.