bring hyperskill to your school

Funding and Grants

Securing grants empowers schools to adopt cutting-edge tools like HyperSkill, delivering immersive and engaging learning experiences. To support your efforts, we’ve identified key funding opportunities and provided templates to simplify the application process.

Title IV, Part A: Student Support and Academic Enrichment (SSAE) Program

This program offers grants to improve students’ academic achievement by increasing the capacity of states, school districts, and local communities. Funds can be allocated to support the effective use of technology, including purchasing educational software and hardware. It’s crucial that these expenditures are reasonable, necessary, and allocable to the program’s objectives.

Title I, Part A: Improving Basic Programs Operated by Local Educational Agencies

Title I funds aim to expand access, ensuring all children have the opportunity to obtain a high-quality education. These funds can be used for educational technology that supports instructional activities, provided the technology is integrated into the curriculum and supports Title I students.

Title III, Part A: English Language Acquisition, Language Enhancement, and Academic Achievement Act

This funding is designed to help English Learners (EL) achieve proficiency and meet academic standards. Title III funds can be used to purchase technology for classroom use, such as software that aids in language instruction, as long as the expenditure is reasonable, necessary, and directly supports the program’s goals.

Perkins V: Carl D. Perkins Career and Technical Education Act

Perkins V provides federal funding to improve and expand Career and Technical Education (CTE) programs. These funds can be used to purchase educational technology, such as VR headsets and immersive simulations, to enhance hands-on learning experiences. Perkins funding supports initiatives that align with industry standards and help students develop the skills needed for the workforce. It is available for multi-year use, making it an ideal option for schools looking to invest in long-term, sustainable educational technologies.

CARES Act: Elementary and Secondary School Emergency Relief (ESSER) Fund

The ESSER Fund provides emergency relief funds to address the impact of COVID-19 on elementary and secondary schools. Allowable uses include purchasing educational technology (hardware, software, and connectivity) that aids in educational interaction between students and instructors.

E-Rate Program

Managed by the Federal Communications Commission (FCC), the E-Rate program provides discounts to assist schools and libraries in the United States to obtain affordable telecommunications and internet access. While traditionally focused on connectivity, recent expansions allow for funding of internal connections and basic maintenance, which can include certain educational technologies.

Ready to apply for grants and bring HyperSkill to your school?

Key Considerations for Utilizing Grant Funds:

Supplement vs. Supplant: Federal funds must supplement, not replace, non-federal funds. Ensure that the technology purchase adds value beyond what is already provided by local or state funding.

Allowable Costs: Verify that the technology aligns with the specific allowable uses of each grant. Costs should be reasonable, necessary, and directly related to the grant’s purpose.

Application Process: Each funding source has its own application procedures and deadlines. It’s essential to consult with your district’s grant coordinator or financial officer to navigate these processes effectively.

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